About This Game Emerge from the ant hill with a handful of ants and a dream... to conquer the world. Train your ants with new skills, manage their daily work load, and travel across the town in search of new land. Sharpen your pincers and be ready for a fight because everyone from beetles and slugs, to the town police and the army will try to stop your ant colony!Check out Our New Game Kickass commandos!http://store.steampowered.com/app/359140/Also Try Tiki Man!http://store.steampowered.com/app/376920/Also try Age of Castles: Warlords!http://store.steampowered.com/app/371710/ Battle challenging enemies from bugs to the army Conquer dozens of iconic locations Customize your ant colony with unique upgrades, weapons, and power-ups a09c17d780 Title: Ant War: DominationGenre: Casual, Indie, Simulation, StrategyDeveloper:Anarchy EnterprisesPublisher:Anarchy EnterprisesRelease Date: 2 Oct, 2015 Ant War: Domination Download For Pc [cheat] Damn, where to start. I have a bit of a soft spot for Ant War because I kind of grew up playing it so I guess there's a part of me that liked it as a kid. Now as an adult I look back and think, "Man I had bad taste as a kid, because this game sucks."Ant War was one of those games you played on the early web because there was almost nothing else to play and you were too poor to afford those fancy computer games they sold at the Best Buy. Point is, you played this game because you couldn't really play anything else. Yes, it's badly made, overly simplistic, and a pointless grind fest, but it was also an early flash game made by hand using the limitations of early flash technology. So I can forgive it for being... you know, bad.What I can't forgive is charging $3 for an offline port of the same game with no update or modernization. I want to support this game, I really do, but charging this much for the same product that we can still literally find for free online? For shame. Supporting the developer means nothing if the developer isn't putting some effort on their behalf. I'm not saying remake the game, but couldn't they have least added a few extras? Maybe some new artwork, or a new location, or a maybe a new ant species to play, something. Heck, I'll settle for just some Steam achievements. All I'm saying is, if you're going to charge us for our childhoods at least give us something new to justify the charge.. I know the game is cheap, but honestly, it's the equivalent of a free, mediocre flash game from 10 years ago (which I think it might literally be). The graphics are awful, with it not being clear which screen elements are part of the UI and which are just there for looks, and the gameplay is dull and repetitive.You basically take turns adjusting which kinds of ants you want, buying upgrades, and occasionally engaging in a random battle with bugs and such. Every part of this is dull; even the battles consist of clicking "Attack" or "Retreat" and then seeing numbers change.Also, if you are getting SimAnt vibes, you're wrong; it's more like a crappy business management sim that replaces business with ants. There is no real time aspect to this at all; it's just tweaking numbers and then clicking the button to move on to the next turn and see what happens.Highly advise against wasting your time on this.. Damn, where to start. I have a bit of a soft spot for Ant War because I kind of grew up playing it so I guess there's a part of me that liked it as a kid. Now as an adult I look back and think, "Man I had bad taste as a kid, because this game sucks."Ant War was one of those games you played on the early web because there was almost nothing else to play and you were too poor to afford those fancy computer games they sold at the Best Buy. Point is, you played this game because you couldn't really play anything else. Yes, it's badly made, overly simplistic, and a pointless grind fest, but it was also an early flash game made by hand using the limitations of early flash technology. So I can forgive it for being... you know, bad.What I can't forgive is charging $3 for an offline port of the same game with no update or modernization. I want to support this game, I really do, but charging this much for the same product that we can still literally find for free online? For shame. Supporting the developer means nothing if the developer isn't putting some effort on their behalf. I'm not saying remake the game, but couldn't they have least added a few extras? Maybe some new artwork, or a new location, or a maybe a new ant species to play, something. Heck, I'll settle for just some Steam achievements. All I'm saying is, if you're going to charge us for our childhoods at least give us something new to justify the charge.. I played this game for a while. -A 10 year game never updated-Its a Grind game. (so if you like to grind its good)-Combat is Broken a bit Auto-Fight will not work right in later levels even if your Attack\/Def is higher than your attacker.-Graphics Fastest Vs. Best there is no diferance. (very minor) -The game works VS you as you level. Making it a Grind to not lose every battle and all of your ants slowly. -Graphics can be noticed that the further you go the worse they get, Game was finished in a lazy end,-only the ant graphics are the best in the game.-seemed like he did not put much time at the end of the gameThis is best recomended for your kid. Its a mindless\/ easy game nothing hard about it. Better off as a moble or a app game.. This game is a clicker, where you set your strategy, click go, and see what happens. Then repeat. Very casual.I enjoyed the game somewhat, but there were a few things that lead me to not recommend:1. Enemy strength scaling. Their power is always based on yours and that includes when you have set aside population as soldiers so basically it's just a waste. You will usually be underpowered and have to retreat and lose ants. You can't feel like you have grown strong enough to dominate an area.2. Bonus scaling. Bonuses per day are fixed but growth is curved, so anything you've gotten in the past fades into irrelevance.3. Unspecific events. Sometimes things happen but they don't always say how big an impact they had.4. Autobattle (completely needed to battle) can only be used if the advisor thinks it's unloseable, but that's too conservative sometimes.
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